Michael Everson wrote:
> Well, they are METACHARACTERS. Your editing software could turn them on and
> off like other invisibles. But *obviously* they have to be visible (and as
> such "graphic characters") when you type them or you could never see what
> you wrote.
The same might be said of the control characters in the General
Punctuation block at 202A-202E or 206A-206F. During typing, it's
useful to have a glyph for them, but they are not graphic characters.
> The Outer Planes have no magic in them that 6 columns in the BMP
> couldn't achieve. Defined as metacharacters they could simply be used
> without escape sequences or whatever it was that people wanted to avoid by
> chucking them into the Outer Planes.
They were put on the Astral Planes solely for political reasons.
I proposed a much-reduced set on the BMP (just A-Z, 0-9, and hyphus,
the characters in the long names) and was told that the BMP was
a sacred space, etc. etc.
-- John Cowan http://www.ccil.org/~cowan cowan@ccil.org You tollerday donsk? N. You tolkatiff scowegian? Nn. You spigotty anglease? Nnn. You phonio saxo? Nnnn. Clear all so! 'Tis a Jute.... (Finnegans Wake 16.5)
This archive was generated by hypermail 2.1.2 : Tue Jul 10 2001 - 17:20:42 EDT