Re: Proposal to add standardized variation sequences for chess notation

From: Philippe Verdy via Unicode <unicode_at_unicode.org>
Date: Wed, 12 Apr 2017 18:27:31 +0200

2017-04-12 15:48 GMT+02:00 Julian Bradfield via Unicode <unicode_at_unicode.org
>:

> On 2017-04-12, Philippe Verdy via Unicode <unicode_at_unicode.org> wrote:
> > 2017-04-12 8:35 GMT+02:00 Martin J. Dürst <duerst_at_it.aoyama.ac.jp>:
> >> On Go boards, the grid cells are definitely rectangular, not square. The
> >> reason for this is that boards are usually looked at at an angle, and
> >> having the cells be higher than wide makes them appear (close to)
> square.
> >> However, because diagrams are usually viewed at close to a right angle,
> Go
> >> diagrams use squares, not rectangles.
> >
> > That's not a valid reason. "Go" uses **square** cells not
> **rectangles***
> > because of the form of the pieces (round) and the fact they must nearly
> > touch each other to surround other pieces.
>
> I don't think Go players and board makers have any interest in your
> views of valid reasons.
> According to the information provided by various national Go
> societies, the typical Japanese Go cell is 22mm by 23.6mm, for the
> reason Martin stated.
>

This is nearly square, and optically square for boards played on table
(really a very minor detail); on a screen or on printed diagrams they are
obviously squares. We were talking about Xanqi and similar traditional
boards that are really rectangular and played with pieces that are really
narrow (but here again this does not apply to playing on screen, or larger
"boards" drawn on the floor by human actors instead of pieces.
Received on Wed Apr 12 2017 - 11:28:21 CDT

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